This card is baffling. It's brought out on the assist phase for free (only on a Red + Super Samurai card), the effect only takes place on a reroll (if I roll max) and there are literally no Super Samurai's I would want to put this on top of. Unless, I'm looking for bonus damage or feel confident I can make my opponent discard on a reroll with a max (leaving this card utterly conditional). The other Super Samurai's from Series 1 that come out for free, have 2 maxes also and can go on top of Samurai cards. That makes more sense to me. All the Super Samurai's I've come across have 2-3 maxes and deal 2-3 damage. Tell me, why should I play this card? If it's only for the "chance" of bonus damage and the "chance" of discarding 2 cards from my opponents TA, no thank you. Rant over. haha!
Post by fueg0ranger on Oct 2, 2013 11:52:43 GMT -5
I asked PR ACG what card would make sense to even play that card on top of. They had to point to set 4. hopefully they make that card just a little more relevant. I hope they wouldn't make such a cool looking card so bad.